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You are here: Home / Owning a video game is much harder than it should be in 2022 | Digital Trends

Owning a video game is much harder than it should be in 2022 | Digital Trends

Buying a game is easy. Keeping it is more difficult in 2022. Delisted games, closed digital storefronts, and shuttered online servers are major concerns in the digital ownership era. That unfortunate reality became clearer this summer following the announcement that Assassin's Creed Liberation will be removed from Steam , along with news that the XCOM 2 , Killzone: Mercenaries , and Killzone: Shadowfal l servers will shut down in August 2022. Contents Convenience and accessibility Inaccessible games and server closures An inevitable demise The modern era of video game ownership is complex, bringing as many pros as it does cons. While buying digitally is convenient and can be less expensive than purchasing physically, it also comes with a myriad of problems — especially when games are removed from digital storefronts altogether. Sometimes, players can lose access to certain games even if they already own them. I use the word "own" loosely there. Even when buying physically, do we really own our games anymore? Since many games need to be connected to the internet to function, it means that online servers will inevitably close, rendering them unplayable to all. To get a clearer picture of just how gamers feel about game… Read full this story

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Owning a video game is much harder than it should be in 2022 | Digital Trends have 261 words, post on www.digitaltrends.com at August 11, 2022. This is cached page on Goose Art. If you want remove this page, please contact us.

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