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You are here: Home / Final Fantasy 7 Remake: what has changed since its reveal

Final Fantasy 7 Remake: what has changed since its reveal

The latest trailer for the Final Fantasy 7 Remake landed in May. What we saw was a veritable feast for the eyes; the result of four years of bite-sized nuggets of information, ominous news of third-party companies being dropped and rumors that production had been halted (or even restarted entirely). All of this not long after the game was first teased at E3 in 2015. You’d be forgiven for thinking that the remake was going to nestle nicely into the ninth circle of development hell and become fast friends with Final Fantasy Versus XIII. In other words, things seemed to be slowly unravelling into another one of Professor Hojo’s experiments gone awry. A collective sigh of relief could be felt following the release of the most recent trailer, during PlayStation’s State of Play. It served as a sweet anodyne to the silence and, with E3 2019 just around the corner, we were ecstatic to finally see some signs of life. Combat redesignWe knew from the start that Final Fantasy 7’s combat had been changed from turn-based to live action. In December 2015, a second trailer showed us how this live action combat would look. Jutting out from the left of the screen was… Read full this story

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Final Fantasy 7 Remake: what has changed since its reveal have 304 words, post on www.techradar.com at June 7, 2019. This is cached page on Goose Art. If you want remove this page, please contact us.

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