League of Legends and Dota 2—the free-to-play MOBA (multiplayer online battle arena) sensations, both playable on Mac—are two of the biggest competitive gaming draws today. Both have respectively yielded tens of millions of dollars in tournament prize pools, pulling in millions of viewers to their live-streamed championship events, and the intense fandom surrounding both games shows no signs of slowing.It’s indicative of a wider eSports boom, as games as diverse as Street Fighter and Call of Duty support large competitive communities in which top-skilled players battle it out online and at events around the world. And all of that is live-streamed online via portals like Twitch, where nearly 10 million people a day watch all kinds of gaming streams. Market intelligence firm Newzoo projects that some 385 million people worldwide will tune into eSports streams in 2017, with industry-wide revenues reaching $696 million.Vainglory hasn’t yet reached the peaks of those aforementioned games, but the iOS and Android-exclusive MOBA has quickly yielded a thriving and ever-expanding eSports community. December’s first-ever World Championships brought the 12 top teams to Los Angeles to compete for a $120,000 total prize pool, and now the world’s best Vainglory players are a few weeks into a… Read full this story
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