Realism has been a driving force behind gaming, but games themselves are nothing without the hardware they run on. Without graphics cards we would not be able to experience the immersive virtual worlds we have been spoiled with. There is however a problem with realism; its very resource intensive. The more game developers try to create more realistic worlds the more current technology is pushed to its limit. If you ask average Joe what realism in gaming is all about they would probably tell you about the graphics, but any gamer knows graphics are nothing if the world they render is skin deep. This is where physics comes into play. Physics have been present in games in some form since the start. Take Pong for example; two paddles on each side of the screen bounce a ball between them, if the ball lands at a certain angle with the paddle going at a certain speed then the resulting bounce will be relative to those variables. Physics is actually a lot simpler than any explanation can make it, the simplest way to describe how game physics should work is by looking at the real world. This is what game developers have… Read full this story
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Will Physics be the next Big Thing in PC Gaming? have 242 words, post on www.articlesfactory.com at January 16, 2009. This is cached page on Goose Art. If you want remove this page, please contact us.